From the readme: 
The difference between 403 and 402 
is only a small difference in evaluating
passed pawns.

instructions for 403 are the same as
402

You can use the same book as 402 and 
you only need to change the 402
inside the name to 403 

You can also use the tablebase path 
and you only need to change the
402 inside the name of the tablebase
path to 403

=====

Instructions for Changing personality

1)Create a file with the name movei_changes402.ini at the same folder as the exe file of movei similiar to previous versions

2)Write the names of the parameters that you 
want to change and their values after them in the same way that they are written in the movei_magic_numbers402.ini
In  case that there are tables write the names of all the numbers in the new table.

Note that changing the magic number file will not help because movei is going to reset this file when it runs 
so it will never forget the default values.

default hash is 32 mbytes when 16 mbytes are eval hash that increasing it only make the program faster
loghash 21 mean 32 mbytes for normal hash
loghash 22 mean 64 mbytes for normal hash
increasing loghash by 1 increase the normal hash by a factor of 2.
increasing loghasheval by 1 increase the eval hash by a factor of 2. 

Note that movei is relatively not sensitive to hash and when I am relatively sure that increasing loghasheval is productive 
I am not sure if increasing loghash is productive.

Instructions to create book at console mode
1)have 2 pgn one for white moves and one for black moves
2)Rename the pgn for white to gameswhite.pgn
3)Rename the book for black to gamesblack.pgn
4)Run the program at console mode and type createbook
5)type numbers for maximal ply and minimal frequency when movei asks for it.
6)Wait until movei type the words book created.
7)type quit

I gave an example of pgn and book based on the pgn that you can use.

You should get after these steps file with the name booknewformat402.ini and you got an example of a book 
in the version that you downloaded.

 
Movei can use the nalimov tablebases of 5 pieces or less than 5 pieces except 4 vs 1
If you already have them in some folder here are instructions how to use them under winboard

1)generate file table_path402.ini
2)write inside the file the tablebase path

Movei also supports FRC and you can use it also as UCI engine
Movei has some parameters for path dependent evaluation as uci engine(these parameters with many other can be changed also 
as winboard engine) 

The parameters are progress1 progress2 progress3

0 0 0 means no path dependent evaluation.
I believe 2 3 5 that is the default is slightly better than 0 0 0 but not sure about it and you can test it. 

402 is very similiar to 397 that was tested by Leo and other people
and there are only small changes in evaluation of passed pawns so I do not expect significant difference in playing strength.

I do not promise big improvement relative to previous version but people asked me to release it because it supports FRC and has uci support
so I decided to do it.

I thank the following programmers for helping me in movei with ideas or improving my source code

1)Dieter Buerssner 
2)Robert Hyatt
3)Dann Corbit
4)Gerd Isenberg
5)Lance Perkins 
6)Tim Foden
7)Tom keriggan
8)Bruce Moreland
9)Ed Schröder
10)Tord Kallqvist Romstad
11)Christophe Theron

Uri

