
// main.cpp

// includes

#include <cstdio>
#include <cstdlib>
#include <string.h>

#if defined _WIN32
#include <windows.h>
#endif

#include "attack.h"
#include "book.h"
#include "hash.h"
#include "move_do.h"
#include "option.h"
#include "pawn.h"
#include "piece.h"
#include "protocol.h"
#include "random.h"
#include "square.h"
#include "trans.h"
#include "util.h"
#include "value.h"
#include "vector.h"

// functions
#if defined _WIN32
void LoadEgbbLibrary(char* main_path);
#endif

// main()

int main(int argc, char * argv[]) {

   // init

   util_init();
   my_random_init(); // for opening book

   printf("Gambit Fruit based on Fruit 2.1 and Toga by Ryan Benitez, Thomas Gaksch and Fabien Letouzey\n");

   // early initialisation (the rest is done after UCI options are parsed in protocol.cpp)

#if defined _WIN32

	{
	   char* egbb_path = "egbb\\";
	   LoadEgbbLibrary(egbb_path);
	}
#endif

   option_init();

   square_init();
   piece_init();
   pawn_init_bit();
   value_init();
   vector_init();
   attack_init();
   move_do_init();

   random_init();
   hash_init();

   trans_init(Trans);
   book_init();

   // loop

   loop();

   return EXIT_SUCCESS;
}

/*
Bitbases
*/

#if defined _WIN32

PPROBE_EGBB probe_egbb;
int egbb_is_loaded;
typedef void (*PLOAD_EGBB) (char* path);

void LoadEgbbLibrary(char* main_path) {
	HMODULE hmod;
	PLOAD_EGBB load_egbb;
	char path[256];

	strcpy(path,main_path);
	strcat(path,"egbbdll.dll");
	if(hmod = LoadLibrary(path)) {
		load_egbb = (PLOAD_EGBB) GetProcAddress(hmod,"load_egbb");
		probe_egbb = (PPROBE_EGBB) GetProcAddress(hmod,"probe_egbb");
		load_egbb(main_path);
		egbb_is_loaded = 1;
		printf("Bitbase loaded\n");
	} else {
		egbb_is_loaded = 0;
		printf("Bitbase not loaded\n");
	}
}

#endif
/*
EndBitbases
*/


// end of main.cpp

