// move_evasion.h

#ifndef MOVE_EVASION_H
#define MOVE_EVASION_H

// includes

#include "attack.h"
#include "board.h"
#include "list.h"
#include "util.h"

// functions

extern void gen_legal_evasions( list_t *list, const board_t *board, const attack_t *attack );
extern void gen_pseudo_evasions( list_t *list, const board_t *board, const attack_t *attack );
extern bool legal_evasion_exist( const board_t *board, const attack_t *attack );

#endif // !defined MOVE_EVASION_H

// end of move_evasion.h
